Mark’s Lifestream summary
Posted by Mark Garratt on December 12, 2010
From humble beginnings, my Lifestream has grown almost along organic lines into something that visually reflects my learning over the last 12 weeks. That said, I think that it would be near impossible to capture the sheer volume of thought processes that have taken place – although the Lifestream process (at times chaotic and multidirectional) represents an extremely effective means of capturing the tangential thinking that has at times occurred.
For me, perhaps the biggest element has been the public nature of the Lifestream, and having a reflection of my thought processes available to scrutiny by other course members (and indeed the greater public). I have not experienced such a forum of learning before, but I must admit that it has been galvanising in terms of the generation and the development of “half-baked” ideas and concepts – and I am now used to producing material for broader comment, and indeed commenting on the ideas of other course members.
As a “Digital Immigrant”, the Lifestream process has also greatly improved my networking confidence. It now seems hard to believe that prior to the beginning of the course (even with IDEL under my belt), I had no idea of how to use Flickr or Tumblr, or indeed how an RSS feed worked. In this respect my Lifestream has grown with an increasing (and then regular) use of external feeds, the use of which now seems second nature. I am also pleased that some of my initial thoughts were capable of being developed and refined. Indeed, the distribution of knowledge and agency has been a thread which has run through the course, and which has also featured within the interactivity and sharing between course members.
My week 4 representation of a “cave-circuit” painting reflected the visual aspects of digital transliteracy, and how alternative forms of communication are facilitated by digital culture. Digital forms of communication are thus likely to allow a greater diversity of pedagogical representation, and perhaps a divergence from the dominance of stoic written text – especially as the essence of digitally facilitated pedagogy is a two-way process of exchange between the student and the educational medium. The week 7 virtual ethnographic study was also extremely engaging, and perhaps demonstrated how the virtual environment allows a much more diverse (and physically hidden) community to form. However, this task did also highlight that traditional dualistic inclusion/exclusion boundaries may be transferred to virtual communities (and may even be necessary for community formation).
Following on from the ethnographic study, the posthuman pedagogy task and cyborg myth related course activities were interesting in terms of suggesting an approach to digital pedagogy that may potentially undermines traditionally dualistic forms of representation. For me, this represents an antidote to conceptions of virtual power and oppression that were discussed during the early stages of the course – and to a degree within the ethnographic/community readings.
Please find links below to each of my key end-of-block activities:
Visual artifact: http://edc.education.ed.ac.uk/markg/2010/10/11/my-visual-artefact/
Ethnographic study: http://edc.education.ed.ac.uk/markg/marks-online-ethnography/
Posthuman pedagogy task: http://edc.education.ed.ac.uk/markg/marks-posthuman-pedagogy-task/
So how do I sum up my Lifestream over the last 12 weeks ?
My original Lifestream entry focussed upon a mechanical pocket watch, and how with enough patience, anyone could decipher its inner workings. I used this an example of what digital culture is not – eg. controllable and knowable by one person. However, on reflection (and following the later posthuman readings), I can see a few potential flaws in my original argument. When analogue pocket watches were at the height of their use and production, unseen networks ensured that silver was mined and appropriately smelted (and hallmarked) for the cases; similarly, metal alloys were created from raw materials for the inner workings. Glass faces were made by one group of experts, whilst the porcelain faces were made by another. Various parts were made in various areas of a workshop, and assembled by an unknown number of craftsmen/women. Anyway, my point is that although the medium can be traced to the last 50 years, digital culture is not necessarily so easy to define in physical terms – especially as what we may term as “analogue” was equally influenced with unseen networks of communication and distribution.
In this respect, my Lifestream also represents something akin to a network of production. Whilst I have physically built it, innumerable influences have been at play in it’s creation – from the creation of the medium by the course tutors, to the influences to my course peers.
In homage to my original entry and my thought processes since, please find below an image of a digital watch.
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